Google's September 2026 Pixel Update Bulletin contains patches beyond what's in that month's regular Android Security Bulletin. According to GrapheneOS, some of those extra patches touch standard Android platform code, the kind that runs on non-Pixel devices, not just Pixel-branded hardware.
None of that platform-level code has reached the regular monthly bulletin or the private preview patches other manufacturers typically draw from to get their own patches ready.
And at this rate, these won't reach non-Pixel OEMs at all until Android 17 QPR2 ships later this year in December.
The project is characterizing this as Google "gatekeeping security patches to the standard Android platform code from Android OEMs."
The complaints
GrapheneOS says Android 17 QPR1 shipped new developer APIs that never made it into AOSP. This is something they claim hasn't happened since Android's Honeycomb days.
Google's API diff report backs this up. Comparing Android 17 to QPR1 shows one new package, android.hardware.hid, plus changes across sixteen others, including android.media, android.os, android.provider, android.telecom, and android.view.
GrapheneOS has ported its code to QPR1 before Google even released it, but still doesn't have permission to ship that work. For now, the project is backporting Pixel firmware, kernel drivers, userspace drivers, and HALs from QPR1 onto Android 17 instead.
On top of all that, there's a compliance issue that seems to be recurring.
Google was slow to comply with a GPL source request. GrapheneOS requested sources for a build (CD1A.260905.001.A1) on September 1, and access only came through more than two weeks later.
Why this is worrying
None of these three issues is catastrophic by itself. A three-month patch delay, a paused API rollout, a two-week wait on source code—each is the kind of thing that could pass as a one-off.
Taken together, however, they point to a recurring theme. Google is holding security fixes back from the wider Android ecosystem, withholding new APIs from AOSP for the first time in over a decade, and slow-walking GPL compliance it's required to meet.
Don't even get me started on what they are doing to the Android app ecosystem.
Google is on track to require every Android app developer, whether on the Play Store, F-Droid, or anywhere else, to register with them. Come 2027, that means handing over legal identification and signing key evidence before an app can run on any certified device.
Sideloading an unverified app following this would mean enabling developer settings, waiting through a mandatory 24-hour cooldown, and clicking past several warning screens (classic scare tactics, btw).
GrapheneOS is one of dozens of organizations that signed onto the Keep Android Open campaign opposing this, alongside F-Droid, the Electronic Frontier Foundation, and the Free Software Foundation.
If you ask me, this Big Tech company is doing what's regrettably natural for it, clamping down open access to things so that its competition cannot benefit.
Yeah, Valve has not bothered putting out a proper announcement for this. I got to know about this thanks to Liam Squires-Hand, who covered it briefly yesterday. The gaming giant has open-sourced the Android compatibility layer it built for the recently launched Steam Frame.
Lepton lets users play games exclusive to Android on Linux by launching them inside a container. Valve says most users will not interact with Lepton directly since the Steam client itself handles that job.
The project is aimed at game developers who want to bring VR-focused Android titles over to Steam Frame, though the repository does note other use cases are possible.
Two licenses, one codebase
The compatibility layer is not released under a single license, as the repository's LICENSE.md file splits the project into two pieces, each governed separately.
The compat tool itself, the part Steam invokes to actually launch a game inside the container, is released under the MIT license. The Android root filesystem that gets built and run inside that container is a different matter. Because it incorporates code from several outside projects, it carries a GPL-3.0 license instead.
What's included?
Lepton's Android image is not built from scratch. It leans on a handful of existing open source projects, each covering a different piece of the puzzle.
Waydroid is the one doing most of the heavy lifting. It already runs a full Android system inside a Linux container using namespaces, and Lepton borrows patches and components from it directly during the build.
LineageOS supplies the actual Android system image that Waydroid, and by extension Lepton, customizes. Waydroid's runtime ships a minimal image based on LineageOS.
AOSP, the Android Open Source Project, sits underneath all of it. It's the base source tree that LineageOS, Waydroid, and, in turn, Lepton all build on top of, and its license terms carry throughout the whole stack.
Boringdroid gets a smaller credit in the same license file, alongside the others, though Valve does not go into detail on what it specifically contributes. You can go through its repo to make an educated guess.
Don't click away yet
This project is not trying to be a general-purpose way to run Android on Linux. It has been trimmed down on purpose.
Every app inside Lepton runs as the same user, with no walls built between them. Each game is instead meant to get its own separate container, and when launching them, Lepton switches off the Android services it does not need.
There's more to it than what I have discussed, so go through the repo if you would like to learn more.
It's good to see that while the Steam Frame has not started shipping yet, parts of its software stack are already being open-sourced. Lepton joins FEX, the x86-to-ARM translation layer Valve relies on for the same headset, as pieces of a stack that developers can now read, inspect, and build against.
Mozilla and Mistral have announced a partnership that brings the Mistral Small 4 model to Firefox Smart Window, the browser's AI-powered window that lets users chat their way through a web browsing session.
Both companies portray this as pushback against a browser ecosystem increasingly dominated by a few large companies. The concern is that one company could end up running the browser, the search results, and the AI answering your questions.
This is followed by the expansion of beta access to the feature in eligible regions as well as improved French language support.
Why go with Mistral?
Firefox 155 was the release that opened up Smart Window to users based in France, though the beta originally ran with three AI models: Google's Gemini, Alibaba's Qwen, and OpenAI's gpt-oss-120B.
None of those came from a European lab. Mozilla says it evaluated the 119-billion-parameter Mistral Small 4, specifically for its multilingual performance, before adding it to the "Personalized" category, replacing OpenAI's offering.
The other models are still available, of course. The company is just pushing Mistral as an additional pick that gives users more choice rather than settling for a few limited options.
And that language support I talked about earlier isn't some half-baked job where a translated interface was bolted on top of an English-first model. Mistral has tuned the model directly on regional languages and dialects, treating multilingual handling as a core feature.
The company says support for more European countries is coming later this year, without naming any specific ones, while Mistral has already confirmed that the UK and Germany are next.
Should you bother?
When I tried Smart Window, it was a beta release limited to people in the US and Canada that I got into through an early-access portal. I found it useful for summarizing a page, discussing certain choices, and asking it follow-up questions about my queries.
What has changed now is that it has reached France and that one of its models comes from a local AI lab. You can see it in how both of these companies are describing the move.
Mistral is pitching this as sovereign AI reaching consumers, while Mozilla calls it an independent browser working with a frontier European AI company.
Coming back to the question, you should care about this if you are someone who wants an AI-powered sidekick for your research sessions without the headache of setting one up manually.
Zsh has become the default shell for a lot of Linux and macOS users, and for good reason. Between Oh My Zsh, autosuggestions, and smarter tab completion, there's a lot going on under the hood.
But how much do you actually know about it? Take this quiz and find out.
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Some browsers block the JavaScript-based quiz units. Disable your ad blocker to enjoy the quizzes and puzzles.
Few people know that Zsh's roots go back to 1990, when Paul Falstad created it as a student project. That means, Zsh is older than Linux.
I've spent a good amount of time customizing my own zsh setup, and honestly, there's more to it than most users realize. Tab completion itself works very differently (or should I say better) from bash. Then there's spelling correction, smarter globbing, and configuration through .zshrc that can get as simple or as complex as you want.
If you want to learn Zsh, try this resource section on Linux Handbook.
In April this year, we saw Andy Nguyen turning the PS5 into a Linux-powered gaming PC that ran Steam games and emulators, making good use of the hardware on-board.
Sadly, he has now announced that he is walking away from the PS5 hacking scene altogether and is stopping work on porting the project to the PS5 Pro, which would've shipped sometime in 2027.
All due to a single exploit
I am stepping away from the ps5 scene and stopping all my work on ps5 linux. After pouring my heart and months of my life into it, including plans to finish ps5 pro support and release in 2027, it's all down the sink.
You see, running Linux on a PlayStation console is possible because the PS5 Linux project was able to find a way past the hypervisor using exploits Sony had already patched, covering firmware 3.00 through 7.61.
The issue starts with Andy gatekeeping a hypervisor bug that was still open on current firmware, one he says he had found a while earlier. It was prematurely divulged to Sony less than a day after the researchers who found it agreed to wait.
He clarified his position, saying that:
I asked them to at least wait for GTA 6 to come out so that people would have the opportunity to legally purchase the game and also enjoy linux.
Once Sony knows about a bug such as this, it's only a matter of time before it's patched, and that is where PlayStation's bug bounty program on HackerOne comes in.
The ones who found it
To give you an idea of PlayStation's HackerOne program.
While Andy has not named anybody in his post, you will find the reporter after a quick web search. Jordy has put out his side of things, laying out how he handled the bug.
By Jordy's account, the bug was his own discovery, found with what he calls his "trusty ai clanker machine" and no help from anyone else. He had even agreed to Andy's request to not disclose the findings.
Unexpectedly, a third person, still unnamed, found the same bug using AI a few hours later. Anticipating that there would be more people finding the same bug, Jordy decided to post the flaw on HackerOne.
The code is still there
The project's GitHub page and all the related repositories are still there. Nothing has been archived as of today, and if you wanted to, you could start contributing to the PS5 Linux project by taking over any pending work or cooking up new improvements.
You should know that the loader currently supports the original model and the Slim on firmware 3.00 through 7.61, so your test device would need to be on one of those. The PS5 Pro support Andy was building never reached the repository, so you would have to start from scratch.
That's the beauty of open source software. Even if the lead developer and key core maintainers decide to abandon a project, new people can easily take over the work or fork it, and steer it in a direction of their choosing.
While Andy's departure is a blow to the plan for supporting newer PS5 firmware and the PS5 Pro, other contributors have shown that they can deliver work on the loader without him, and I am hopeful more will follow.
In the past, I have shared stories of how real people using Linux in the real world. My favorite is the interview with Stu Keroff, who educates students to make the best use of Linux in school.
When Mišo reached out to me and shared how he helped a local small business move from Windows to Linux, I though of reviving that old series where real people share real stories of how they migrated to Linux and open source.
Mišo Oroz is the founder of Zerolock, an Italian IT company based in Spirano, Bergamo, specialised in migrating small and medium businesses from proprietary systems to Linux and open source.
Here's his story.
I got the call in early 2026. The owner of a small transport and logistics company in Mapello, Bergamo, had five office workstations and a team of drivers who needed to stay in contact throughout the day. He was not looking for a philosophy lesson about open source. He was tired of paying for software that kept causing problems, tired of calling an external technician, and tired of his team losing time to things that had nothing to do with moving goods from one place to another.
What they had before
The office ran on a standard setup that most small Italian businesses would recognise. Five workstations running a proprietary operating system (you know which one), a commercial office suite licensed per user, third-party antivirus renewed annually.
The drivers communicated with the office using WhatsApp on their personal phones, which meant company conversations were happening on a consumer messaging app with no archiving, no administration, and no separation between personal and work messages.
Their data lived partly on local machines and partly on a shared folder. When I asked to see where the most important company documents were stored, it took a few minutes to find the most recent version of a file that should have been immediately accessible.
The owner had paid for eight to ten external IT interventions over two years. Update failures, slowdowns, the occasional scare that turned out to be less serious than it looked but still cost half a day of anxiety and cleanup time.
The assessment
Before touching anything, I spent time understanding what each person actually did on their computers every day. This matters more than any list of installed software, because the real question is not what tools exist but which ones are genuinely in use and how.
The office staff used a word processor, a spreadsheet, email, and a shared filing system. The owner needed occasional remote access when he was out on the road. The drivers needed a reliable way to communicate with the office without using personal phones. No sector-specific proprietary software that would be difficult to replace, which made the project significantly more straightforward than many migrations I have worked on.
The stack
The replacement infrastructure was built entirely on open source components.
Kubuntu 26.04 LTS on all five office workstations. LibreOffice replacing the commercial office suite. Thunderbird for email. Nextcloud deployed on a server hosted in Italy, replacing both the local shared folder and eliminating any dependency on foreign cloud providers. Mattermost for internal communication, installed on the same Italian infrastructure, accessible from both the office workstations and the drivers' phones via the mobile app.
The office used an Epson WorkForce WF-C579R, a networked A4 colour multifunction connected via ethernet. This was the most technically interesting part of the hardware setup.
Kubuntu 26.04 automatically installed a driverless IPP driver, which caused two concrete problems: duplex printing reversed the back page regardless of whether long-side or short-side binding was selected, and print speed was noticeably slower than it had been on the previous system. The driverless path, which works well for many modern printers, does not handle all Epson business devices correctly on 26.04 because the Epson PPA does not yet support the current release.
The solution was to install printer-driver-escpr via apt and force the correct driver using lpadmin. After that, duplex worked correctly and speed returned to normal.
For scanning to a network folder, I set up Samba on each administration workstation, created a Scanner folder in each user's home directory, and configured the scan destination on the Epson web admin panel via IP address using SMB with dedicated credentials set through smbpasswd. This is worth documenting for anyone running Epson business printers on Kubuntu 26.04, because the driverless default will cause the same duplex problem and the fix is not obvious.
pfSense as the network firewall. Encrypted automated backups running nightly. For remote access I deployed RustDesk through my own VPS, which solved a specific challenge with Kubuntu 26: the system runs on Wayland by default, and many remote desktop tools that work reliably on older Linux systems have compatibility issues with Wayland. RustDesk via a self-hosted relay server worked consistently once that configuration was in place, and it has been the standard approach for all my Kubuntu 26 deployments since.
Total recurring licence cost after migration: zero.
The migration
Everything was built and tested on a separate machine before touching any production workstation. I validated every workflow, confirmed that existing documents opened correctly in LibreOffice, tested the Nextcloud connection, and set up Mattermost including the mobile configuration for the drivers.
The actual migration happened over a weekend. Each workstation was rebuilt from scratch with a clean Kubuntu installation. Data was migrated from the existing shared folder to Nextcloud over the local network before the weekend, so that by Monday morning the files were already in the right place on the new system. The drivers received the Mattermost app on their phones with the configuration already set up. From day one they had a dedicated work channel separate from their personal messaging.
Training and the first days on site
The weekend migration was only the beginning. The following Monday I was on site for the first three days of the working week and available by phone for the rest. Each employee received individual training on the tools they actually used, not a generic overview of the new system. I sat next to each person and worked through their specific daily tasks: how to open and save documents in LibreOffice, how to access files on Nextcloud, how to use Mattermost for internal messages.
This part of the project is not glamorous but it is where migrations succeed or fail. The software can be perfect and the migration still falls apart if the people using it feel abandoned on Monday morning. Being on site those first days meant I could answer questions immediately rather than leaving people stuck waiting for an email reply.
What was actually difficult
Two things created friction, as I mentioned earlier. Since this is sort of a case study, I will highlight those two hurdles again.
The first was the printer. The Epson driverless issue was not something I had encountered before on 26.04 and it took a few hours to diagnose and resolve. The duplex problem was intermittent enough that it would have been easy to miss during testing and only surface in daily use. I now test duplex printing explicitly on every Kubuntu 26.04 deployment with a networked Epson.
The second was the Wayland remote access setup. Kubuntu 26 required a different approach to remote desktop than older Linux systems. Testing different configurations took additional time before I arrived at the RustDesk and self-hosted VPS solution that now works reliably. It is a known challenge with Wayland that the ecosystem is actively improving, but at the time it required real problem-solving.
The adjustment period for the office staff was easier than I had anticipated, largely because of the time spent on site. The drivers adapted fastest. For them the change was a new app on their phone that replaced a WhatsApp group, and within a day or two it felt normal.
Six months later
The company has not called me for a single ordinary technical issue since the migration.
The productivity difference showed up in ways that were immediately visible. Before the migration, the workday started with machines that took several minutes to become usable after login, with antivirus scans running in the background competing for resources. Unscheduled updates had a habit of appearing at the worst possible moments, sometimes forcing restarts mid-morning. When something broke, work stopped until the external technician arrived.
After the migration, bootup is fast, background processes do not fight for CPU during working hours, and updates run overnight without touching the working day. The time that had been quietly disappearing into slowdowns, restarts, and waiting is simply not disappearing anymore.
Licence costs for the operating system, office suite, and antivirus are gone. The Nextcloud server costs less per month than their previous storage arrangement. The external technician has not been called.
The drivers now have a proper work communication channel that is administered, archived, and completely separate from their personal phones.
The end result is one hour per day recovered per employee, zero ordinary technical issues after migration, zero recurring licence costs. We have a happy client.
GNOME is still the initial desktop environment for most people who step into the world of Linux, trying their first distribution. I say that because the mainstream picks like Ubuntu and Fedora Workstation both ship it by default, bringing new users directly into the GNOME ecosystem.
While we are seeing a rise in adoption for dynamic tiling window managers like Hyprland, conventional desktop environments like this one are still a daily driver pick for many.
Now, a fresh release, GNOME 51, has arrived, bringing with it many upgrades, such as a better-behaving shell, a new wallpaper that looks chic, and a host of updated pre-installed apps.
Continue reading to get the full details.
A Refined Shell
This is the part of GNOME that you directly interact with without realizing that it even exists. GNOME Shell represents the top bar, the overview, the app grid, notifications, the lock screen, and the way windows move between workspaces.
This release cleans up many of its rough edges, giving you perks like monitor brightness being saved and restored across sessions, and more refined screenshot framing that lets you drag a selection all the way to the edges of your monitor.
Screen reader navigation in the app grid was reworked as well, and two smaller annoyances, a bug with minimized windows on another workspace and broken German date formats, are fixed.
Similarly, the autorun prompt that shows up for connected USB drives was improved.
GDM & Mutter Tweaks
These two are also an important part of the GNOME stack. GDM is the display manager behind your login screen, and it starts a session once you authenticate. Mutter is the compositor that draws the windows, decides where they sit, and handles the input.
GDM picks up a setting for the fallback session. That is the session used when a user has no preferred one or when their preferred one will not start. Administrators can point accounts that have never logged in at a session of their choosing.
The autologin bypass is closed as well. Earlier, a compromised greeter could request autologin for any local account; fortunately, this no longer works.
In Mutter, support for legacy NVIDIA drivers is gone, and on HDR displays, SDR content doesn't look desaturated (discolored) anymore. Window handling gets a few repairs of its own. Edge tiled windows fullscreen properly now, and a maximized window can be moved to another monitor from the keyboard without issues.
It has also stopped reporting several monitors as primary at once, and the mouse cursor hides itself while an input capture session is running—the kind a remote desktop tool opens.
The App Upgrades
GNOME 51 Settings, Software, Files.
The bundled apps see their share of major upgrades. We first start with the Settings app, which has added DNS domain search options to the Network page, gets various translation updates, and handles Wi-Fi sharing through the GNOME QR code widget.
The About page was cleaned up, with the "Windowing System" field removed and the software and hardware info groups expanded to give users quick access to important system details.
Thanks to that, the dedicated "System Details" button is a thing of the past.
Software now warns you before installing an app that has reached end-of-life status, its Flatpak permission list has been expanded, and app ratings use a different measurement approach for showing you the average rating.
Files (Nautilus), the file manager, shows a count badge while you drag several items, and copied files stay selected once a copy operation finishes. Locations opened from another app are displayed in a new tab, while the previewer now supports rename and trash operations.
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Quick tip: You can access the previewer function by selecting a file or folder and pressing the "Space" key. It shows you a preview of the selected item, as well as some key details.
GNOME 51 Calendar, Maps, and Web.
The Calendar app's internals were heavily reworked, and it is now based on GListModel.
The week, month, and agenda views run on that same model, and so do the objects behind its event timelines. Locations now open in Maps through the maps URI, and the "About" dialog shows a status indicator when the app is not running sandboxed inside Flatpak.
Similarly, users of Maps can now download maps for offline use by using the new download tool. To use it, first go to a specific region, then open the hamburger menu on the top-right and go into "Preferences." In the "Downloads" section, click on "Add" to get started.
Then there's Web (Epiphany), the default web browser, which comes with fixes for cases where deleting your default search engine or opening the preferences menu would cause a crash.
Other Changes
I skipped out on mentioning a few changes earlier, but these are still worth knowing:
Roundhex is the new default wallpaper, with three more; Curvaturingster, Glass Stripes, and Tubes being the other additions.
The gnome-desktop component ships with an API for generating QR codes; the Wi-Fi sharing widget we talked about earlier uses it.
GNOME Bluetooth 47.2 adds mnemonics to a few buttons and fixes a couple of memory leaks.
The pre-installed image viewer, Loupe, now shows the creator, copyright, camera lens, and software data stored in a photo's metadata.
Settings gains a new fingerprint manager in the "Users" panel.
For more details, you can give the release notes a read.
Getting Started with GNOME 51
People who are on a rolling release distro like Arch Linux, CachyOS, or EndeavourOS will be the first ones to get this GNOME release as soon as the maintainers push it to the repositories.
If you are on a mainstream distro like Ubuntu or Fedora, then you will also get GNOME 51 via the Ubuntu 26.10 and Fedora 45 (error 404 for now) releases.
Of course there's also GNOME OS, which is the project's testbed for new software. You can install it on a spare machine or virtual machine to see what GNOME 51 has to offer.